1 | using System;
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2 | using System.Collections.Generic;
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3 | using System.Text;
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4 |
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5 | namespace IndianHealthService.BMXNet.Services
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6 | {
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7 | internal class BMXRemoteSessionPool : RemoteSessionPool
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8 | {
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9 |
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10 | private Log _log = new NullLog();
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11 |
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12 | public Log Log
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13 | {
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14 | get { return _log; }
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15 | set { _log = value; }
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16 | }
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17 |
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18 | public void Begin(BMXNetSessionConnectionSource aSource)
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19 | {
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20 | this.Source = aSource;
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21 | this.AllowAllocation = true;
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22 | }
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23 |
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24 | private bool _allowAllocation = false;
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25 |
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26 | public bool AllowAllocation
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27 | {
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28 | get { return _allowAllocation; }
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29 | set { _allowAllocation = value; }
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30 | }
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31 |
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32 |
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33 | private int _maxSessions = 5;
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34 |
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35 | public int MaxSessions
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36 | {
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37 | get { return _maxSessions; }
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38 | set { _maxSessions = value; }
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39 | }
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40 |
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41 | public int IdleSessionCount
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42 | {
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43 | get
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44 | {
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45 | return this.IdleConnections.Count;
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46 | }
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47 | }
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48 |
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49 | public int AvailableSessionCount
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50 | {
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51 | get
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52 | {
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53 | return this.MaxSessions - this.AllocatedSessions.Count;
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54 | }
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55 | }
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56 |
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57 |
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58 | private BMXNetSessionConnectionSource _source = null;
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59 |
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60 | internal BMXNetSessionConnectionSource Source
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61 | {
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62 | get { return _source; }
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63 | set { _source = value; }
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64 | }
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65 |
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66 |
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67 | private List<BMXNetSessionConnection> _idleConnections = new List<BMXNetSessionConnection>();
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68 |
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69 | public List<BMXNetSessionConnection> IdleConnections
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70 | {
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71 | get { return _idleConnections; }
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72 | set { _idleConnections = value; }
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73 | }
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74 |
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75 | private List<BMXNetRemoteSession> _allocatedSessions = new List<BMXNetRemoteSession>();
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76 |
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77 | public List<BMXNetRemoteSession> AllocatedSessions
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78 | {
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79 | get { return _allocatedSessions; }
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80 | set { _allocatedSessions = value; }
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81 | }
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82 |
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83 | #region RemoteSessionPool Members
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84 |
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85 | public bool HasAvailableSession
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86 | {
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87 | get { return this.AvailableSessionCount > 0; }
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88 | }
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89 | public RemoteSession OpenSession()
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90 | {
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91 | return this.OpenSession(this.Log);
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92 | }
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93 |
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94 | public RemoteSession OpenSession(Log aLog)
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95 | {
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96 | if (this.HasAvailableSession && this.AllowAllocation)
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97 | {
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98 | BMXNetRemoteSession session = new BMXNetRemoteSession();
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99 | session.Log = aLog;
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100 | if (this.IdleConnections.Count > 0)
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101 | {
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102 | this.Log.Log("BMX NET", "Debug", "Open Idle Session ");
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103 |
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104 | session.IsPrimary = (this.IdleSessionCount + this.AllocatedSessions.Count) == 1;
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105 | this.AllocatedSessions.Add(session);
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106 | BMXNetSessionConnection connection = this.IdleConnections[0];
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107 | connection.ReceiveTimeout = 0;
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108 | connection.SendTimeout = 0;
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109 | this.IdleConnections.Remove(connection);
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110 | session.Begin(connection, this);
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111 | }
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112 | else
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113 | {
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114 | this.Log.Log("BMX NET", "Debug", "Open New Session ");
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115 | session.IsPrimary = (this.IdleSessionCount + this.AllocatedSessions.Count) == 0;
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116 | this.AllocatedSessions.Add(session);
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117 | session.Begin(this.Source.OpenConnection(), this);
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118 | }
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119 |
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120 | if (!session.IsPrimary)
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121 | {
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122 | session.PrimarySession(this.PrimarySession);
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123 | }
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124 | return (RemoteSession)session;
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125 | }
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126 | else
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127 | {
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128 | this.Log.Log("BMX NET", "Info", "No Session Available");
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129 | return null;
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130 | }
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131 | }
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132 |
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133 |
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134 | private BMXNetRemoteSession PrimarySession
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135 | {
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136 | get
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137 | {
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138 | foreach (BMXNetRemoteSession each in this.AllocatedSessions)
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139 | {
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140 | if (each.IsPrimary)
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141 | {
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142 | return each;
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143 | }
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144 | }
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145 | return null;
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146 | }
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147 | }
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148 |
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149 | private void ReleaseSession(RemoteSession aSession)
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150 | {
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151 | BMXNetRemoteSession bmxSession = aSession as BMXNetRemoteSession;
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152 |
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153 | if (bmxSession.IsPrimary)
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154 | {
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155 | this.Close();
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156 | }
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157 | else
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158 | {
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159 | bmxSession.Suspend(this);
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160 | this.AllocatedSessions.Remove(bmxSession);
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161 | this.IdleConnections.Add(bmxSession.SessionConnection);
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162 | }
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163 | }
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164 |
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165 | public void CloseSession(RemoteSession aSession)
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166 | {
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167 | if (aSession.IsPrimary)
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168 | {
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169 | this.TerminateAll();
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170 | }
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171 | else
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172 | {
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173 | this.ReleaseSession(aSession);
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174 | }
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175 | }
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176 |
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177 | public void Close()
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178 | {
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179 | this.AllowAllocation = false;
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180 | foreach (BMXNetRemoteSession each in new List<BMXNetRemoteSession>(this.AllocatedSessions))
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181 | {
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182 | each.IsPrimary = false;
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183 | this.ReleaseSession(each);
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184 | }
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185 | this.TerminateAll();
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186 | }
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187 |
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188 | #endregion
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189 |
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190 |
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191 |
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192 | public void CloseAll()
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193 | {
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194 | List<BMXNetRemoteSession> toClose = new List<BMXNetRemoteSession>(this.AllocatedSessions);
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195 | this.AllocatedSessions = new List<BMXNetRemoteSession>();
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196 | foreach (BMXNetRemoteSession each in toClose)
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197 | {
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198 | this.CloseSession(each);
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199 | }
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200 |
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201 | }
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202 |
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203 |
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204 | private void TerminateAll()
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205 | {
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206 | this.AllowAllocation = false;
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207 |
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208 | this.CloseAll();
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209 | this.TerminateIdleSessions();
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210 | }
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211 |
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212 |
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213 | /// <summary>
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214 | /// Note: idle session connections are really being terminated. We
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215 | /// do not re-use BMXNetRemoteSession objects that wrap the session connection
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216 | /// </summary>
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217 | public void TerminateIdleSessions()
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218 | {
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219 | List<BMXNetSessionConnection> toTerminate = new List<BMXNetSessionConnection>(this.IdleConnections);
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220 | this.IdleConnections = new List<BMXNetSessionConnection>();
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221 | foreach (BMXNetSessionConnection each in toTerminate)
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222 | {
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223 | this.TerminateConnection(each);
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224 | }
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225 | }
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226 |
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227 | private void TerminateConnection(BMXNetSessionConnection aConnection)
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228 | {
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229 | this.Source.CloseConnection(aConnection);
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230 | }
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231 |
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232 |
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233 |
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234 | }
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235 | }
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