| 1 | using System; | 
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| 2 | using System.Collections.Generic; | 
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| 3 | using System.Text; | 
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| 4 |  | 
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| 5 | namespace IndianHealthService.BMXNet.Services | 
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| 6 | { | 
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| 7 | internal class BMXRemoteSessionPool : RemoteSessionPool | 
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| 8 | { | 
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| 9 |  | 
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| 10 | private Log _log = new NullLog(); | 
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| 11 |  | 
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| 12 | public Log Log | 
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| 13 | { | 
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| 14 | get { return _log; } | 
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| 15 | set { _log = value; } | 
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| 16 | } | 
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| 17 |  | 
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| 18 | public void Begin(BMXNetSessionConnectionSource aSource) | 
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| 19 | { | 
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| 20 | this.Source = aSource; | 
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| 21 | this.AllowAllocation = true; | 
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| 22 | } | 
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| 23 |  | 
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| 24 | private bool _allowAllocation = false; | 
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| 25 |  | 
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| 26 | public bool AllowAllocation | 
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| 27 | { | 
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| 28 | get { return _allowAllocation; } | 
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| 29 | set { _allowAllocation = value; } | 
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| 30 | } | 
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| 31 |  | 
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| 32 |  | 
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| 33 | private int _maxSessions = 5; | 
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| 34 |  | 
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| 35 | public int MaxSessions | 
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| 36 | { | 
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| 37 | get { return _maxSessions; } | 
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| 38 | set { _maxSessions = value; } | 
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| 39 | } | 
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| 40 |  | 
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| 41 | public int IdleSessionCount | 
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| 42 | { | 
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| 43 | get | 
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| 44 | { | 
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| 45 | return this.IdleConnections.Count; | 
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| 46 | } | 
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| 47 | } | 
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| 48 |  | 
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| 49 | public int AvailableSessionCount | 
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| 50 | { | 
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| 51 | get | 
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| 52 | { | 
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| 53 | return this.MaxSessions - this.AllocatedSessions.Count; | 
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| 54 | } | 
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| 55 | } | 
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| 56 |  | 
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| 57 |  | 
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| 58 | private BMXNetSessionConnectionSource _source = null; | 
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| 59 |  | 
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| 60 | internal BMXNetSessionConnectionSource Source | 
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| 61 | { | 
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| 62 | get { return _source; } | 
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| 63 | set { _source = value; } | 
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| 64 | } | 
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| 65 |  | 
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| 66 |  | 
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| 67 | private List<BMXNetSessionConnection> _idleConnections = new List<BMXNetSessionConnection>(); | 
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| 68 |  | 
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| 69 | public List<BMXNetSessionConnection> IdleConnections | 
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| 70 | { | 
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| 71 | get { return _idleConnections; } | 
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| 72 | set { _idleConnections = value; } | 
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| 73 | } | 
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| 74 |  | 
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| 75 | private List<BMXNetRemoteSession> _allocatedSessions = new List<BMXNetRemoteSession>(); | 
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| 76 |  | 
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| 77 | public List<BMXNetRemoteSession> AllocatedSessions | 
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| 78 | { | 
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| 79 | get { return _allocatedSessions; } | 
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| 80 | set { _allocatedSessions = value; } | 
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| 81 | } | 
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| 82 |  | 
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| 83 | #region RemoteSessionPool Members | 
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| 84 |  | 
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| 85 | public bool HasAvailableSession | 
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| 86 | { | 
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| 87 | get { return this.AvailableSessionCount > 0; } | 
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| 88 | } | 
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| 89 | public RemoteSession OpenSession() | 
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| 90 | { | 
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| 91 | return this.OpenSession(this.Log); | 
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| 92 | } | 
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| 93 |  | 
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| 94 | public RemoteSession OpenSession(Log aLog) | 
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| 95 | { | 
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| 96 | if (this.HasAvailableSession && this.AllowAllocation) | 
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| 97 | { | 
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| 98 | BMXNetRemoteSession session = new BMXNetRemoteSession(); | 
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| 99 | session.Log = aLog; | 
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| 100 | if (this.IdleConnections.Count > 0) | 
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| 101 | { | 
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| 102 | this.Log.Log("BMX NET", "Debug", "Open Idle Session "); | 
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| 103 |  | 
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| 104 | session.IsPrimary = (this.IdleSessionCount + this.AllocatedSessions.Count) == 1; | 
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| 105 | this.AllocatedSessions.Add(session); | 
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| 106 | BMXNetSessionConnection connection = this.IdleConnections[0]; | 
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| 107 | connection.ReceiveTimeout = 0; | 
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| 108 | connection.SendTimeout = 0; | 
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| 109 | this.IdleConnections.Remove(connection); | 
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| 110 | session.Begin(connection, this); | 
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| 111 | } | 
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| 112 | else | 
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| 113 | { | 
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| 114 | this.Log.Log("BMX NET", "Debug", "Open New Session "); | 
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| 115 | session.IsPrimary = (this.IdleSessionCount + this.AllocatedSessions.Count) == 0; | 
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| 116 | this.AllocatedSessions.Add(session); | 
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| 117 | session.Begin(this.Source.OpenConnection(), this); | 
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| 118 | } | 
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| 119 |  | 
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| 120 | if (!session.IsPrimary) | 
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| 121 | { | 
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| 122 | session.PrimarySession(this.PrimarySession); | 
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| 123 | } | 
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| 124 | return (RemoteSession)session; | 
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| 125 | } | 
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| 126 | else | 
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| 127 | { | 
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| 128 | this.Log.Log("BMX NET", "Info", "No Session Available"); | 
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| 129 | return null; | 
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| 130 | } | 
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| 131 | } | 
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| 132 |  | 
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| 133 |  | 
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| 134 | private BMXNetRemoteSession PrimarySession | 
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| 135 | { | 
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| 136 | get | 
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| 137 | { | 
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| 138 | foreach (BMXNetRemoteSession each in this.AllocatedSessions) | 
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| 139 | { | 
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| 140 | if (each.IsPrimary) | 
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| 141 | { | 
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| 142 | return each; | 
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| 143 | } | 
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| 144 | } | 
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| 145 | return null; | 
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| 146 | } | 
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| 147 | } | 
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| 148 |  | 
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| 149 | private void ReleaseSession(RemoteSession aSession) | 
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| 150 | { | 
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| 151 | BMXNetRemoteSession bmxSession = aSession as BMXNetRemoteSession; | 
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| 152 |  | 
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| 153 | if (bmxSession.IsPrimary) | 
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| 154 | { | 
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| 155 | this.Close(); | 
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| 156 | } | 
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| 157 | else | 
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| 158 | { | 
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| 159 | bmxSession.Suspend(this); | 
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| 160 | this.AllocatedSessions.Remove(bmxSession); | 
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| 161 | this.IdleConnections.Add(bmxSession.SessionConnection); | 
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| 162 | } | 
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| 163 | } | 
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| 164 |  | 
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| 165 | public void CloseSession(RemoteSession aSession) | 
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| 166 | { | 
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| 167 | if (aSession.IsPrimary) | 
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| 168 | { | 
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| 169 | this.TerminateAll(); | 
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| 170 | } | 
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| 171 | else | 
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| 172 | { | 
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| 173 | this.ReleaseSession(aSession); | 
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| 174 | } | 
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| 175 | } | 
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| 176 |  | 
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| 177 | public void Close() | 
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| 178 | { | 
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| 179 | this.AllowAllocation = false; | 
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| 180 | foreach (BMXNetRemoteSession each in new List<BMXNetRemoteSession>(this.AllocatedSessions)) | 
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| 181 | { | 
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| 182 | each.IsPrimary = false; | 
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| 183 | this.ReleaseSession(each); | 
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| 184 | } | 
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| 185 | this.TerminateAll(); | 
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| 186 | } | 
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| 187 |  | 
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| 188 | #endregion | 
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| 189 |  | 
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| 190 |  | 
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| 191 |  | 
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| 192 | public void CloseAll() | 
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| 193 | { | 
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| 194 | List<BMXNetRemoteSession> toClose = new List<BMXNetRemoteSession>(this.AllocatedSessions); | 
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| 195 | this.AllocatedSessions = new List<BMXNetRemoteSession>(); | 
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| 196 | foreach (BMXNetRemoteSession each in toClose) | 
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| 197 | { | 
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| 198 | this.CloseSession(each); | 
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| 199 | } | 
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| 200 |  | 
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| 201 | } | 
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| 202 |  | 
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| 203 |  | 
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| 204 | private void TerminateAll() | 
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| 205 | { | 
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| 206 | this.AllowAllocation = false; | 
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| 207 |  | 
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| 208 | this.CloseAll(); | 
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| 209 | this.TerminateIdleSessions(); | 
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| 210 | } | 
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| 211 |  | 
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| 212 |  | 
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| 213 | /// <summary> | 
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| 214 | /// Note: idle session connections are really being terminated.  We | 
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| 215 | /// do not re-use BMXNetRemoteSession objects that wrap the session connection | 
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| 216 | /// </summary> | 
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| 217 | public void TerminateIdleSessions() | 
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| 218 | { | 
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| 219 | List<BMXNetSessionConnection> toTerminate = new List<BMXNetSessionConnection>(this.IdleConnections); | 
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| 220 | this.IdleConnections = new List<BMXNetSessionConnection>(); | 
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| 221 | foreach (BMXNetSessionConnection each in toTerminate) | 
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| 222 | { | 
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| 223 | this.TerminateConnection(each); | 
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| 224 | } | 
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| 225 | } | 
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| 226 |  | 
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| 227 | private void TerminateConnection(BMXNetSessionConnection aConnection) | 
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| 228 | { | 
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| 229 | this.Source.CloseConnection(aConnection); | 
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| 230 | } | 
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| 231 |  | 
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| 232 |  | 
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| 233 |  | 
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| 234 | } | 
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| 235 | } | 
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