namespace IndianHealthService.ClinicalScheduling { using System; using System.Drawing; /// /// This class was regenerated from Calendargrid.dll using Reflector.exe /// by Sam Habiel for WorldVista. The original source code is lost. /// public class CGAvailability { private DateTime m_EndTime; private int m_nAvailabilityType; private int m_nBlue; private int m_nGreen; private int m_nRed; private int m_nSlots; private string m_sAccessRuleList; private string m_sAccessTypeName; private string m_sDisplayColor = "Cornsilk"; private string m_sNote; private string m_sResourceList; private DateTime m_StartTime; public CGAvailability() { Color color = Color.FromName("Khaki"); this.m_nRed = color.R; this.m_nGreen = color.G; this.m_nBlue = color.B; this.m_sNote = ""; } public void Create(DateTime StartTime, DateTime EndTime, int nSlots) { this.m_StartTime = StartTime; this.m_EndTime = EndTime; this.m_nAvailabilityType = 0; this.m_nSlots = nSlots; this.m_sResourceList = ""; this.m_sAccessRuleList = ""; } public void Create(DateTime StartTime, DateTime EndTime, int nAvailabilityType, int nSlots) { this.m_StartTime = StartTime; this.m_EndTime = EndTime; this.m_nAvailabilityType = nAvailabilityType; this.m_nSlots = nSlots; this.m_sResourceList = ""; this.m_sAccessRuleList = ""; } public void Create(DateTime StartTime, DateTime EndTime, int nAvailabilityType, int nSlots, string sResourceList) { this.m_StartTime = StartTime; this.m_EndTime = EndTime; this.m_nAvailabilityType = nAvailabilityType; this.m_nSlots = nSlots; this.m_sResourceList = sResourceList; this.m_sAccessRuleList = ""; } public void Create(DateTime StartTime, DateTime EndTime, int nAvailabilityType, int nSlots, string sResourceList, string sAccessRuleList) { this.m_StartTime = StartTime; this.m_EndTime = EndTime; this.m_nAvailabilityType = nAvailabilityType; this.m_nSlots = nSlots; this.m_sResourceList = sResourceList; this.m_sAccessRuleList = sAccessRuleList; } public string AccessRuleList { get { return this.m_sAccessRuleList; } set { this.m_sAccessRuleList = value; } } public string AccessTypeName { get { return this.m_sAccessTypeName; } set { this.m_sAccessTypeName = value; } } public int AvailabilityType { get { return this.m_nAvailabilityType; } set { this.m_nAvailabilityType = value; } } public int Blue { get { return this.m_nBlue; } set { this.m_nBlue = value; } } public string DisplayColor { get { return this.m_sDisplayColor; } set { this.m_sDisplayColor = value; } } public DateTime EndTime { get { return this.m_EndTime; } set { this.m_EndTime = value; } } public int Green { get { return this.m_nGreen; } set { this.m_nGreen = value; } } public string Note { get { return this.m_sNote; } set { this.m_sNote = value; } } public int Red { get { return this.m_nRed; } set { this.m_nRed = value; } } public string ResourceList { get { return this.m_sResourceList; } set { this.m_sResourceList = value; } } public int Slots { get { return this.m_nSlots; } set { this.m_nSlots = value; } } public DateTime StartTime { get { return this.m_StartTime; } set { this.m_StartTime = value; } } } }