ZVEMRH ;DJB,VRR**Help Text [01/27/95] ;;12;VPE;;COPYRIGHT David Bolduc @1993 ; VRR1 ;;; ;;; V R R . . . . . . . . . Routine Reader/Editor . . . . . . . . . David Bolduc ;;; ;;; E N T R Y P O I N T S: ;;; ;;; DO ^%ZVEMR ................ Entry point to read a routine. ;;; DO PARAM^%ZVEMR(routine) .. To bypass routine selection prompt. ;;; X ^%ZVEMS("E") ............ VPE routine editor that utilizes ;;; the VRR module. ;;; ;;; N O T E S: ;;; ;;; VRR displays the line number for all routine lines not having a ;;; line tag. It also displays total routine lines at the top of ;;; the screen. The 2 vertical bars at the left side of the top and ;;; bottom borders, help delineate line tags. The phrase "1 of 4" ;;; that appears in the top border, refers to the routine level you ;;; are currently in. As you branch to other routines, the 1 will ;;; increment. ;;; ;;; VRR has 4 modes: EDIT Default mode ;;; INSERT ;;; BLOCK ;;; MENU BAR ;;; ;;; E D I T M O D E: ;;; ;;; When you first enter the editor you are in EDIT mode. You may position ;;; the cursor anywhere on the screen and enter code. Hitting will ;;; delete the character to the left of the cursor. Hitting will delete ;;; the character under the cursor. When you move the cursor to the left side ;;; of the screen, you are in the line tag area. When you enter or delete code ;;; here, the code will be placed so that the tag is displayed correctly. ;;; ;;; I N S E R T M O D E: ;;; ;;; In EDIT mode, when you wish to add a new line of code, type to ;;; change to INSERT mode. A blank line will open below the line the cursor ;;; is currently on. You may now add new code. Use as a line start ;;; character. Once you hit you are returned to EDIT mode. If you hit ;;; without adding any new code, the opened line will be closed. ;;; ;;;***