[613] | 1 | ZVEMOH1 ;DJB,VRROLD**Help Text [12/31/94]
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| 2 | ;;12;VPE;;COPYRIGHT David Bolduc @1993
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| 3 | ;
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| 4 | VRROLD ;;;
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| 5 | ;;;
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| 6 | ;;; B R A N C H Submenu
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| 7 | ;;;
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| 8 | ;;; R Branch to selected Routine. Use this option when you encounter
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| 9 | ;;; a DO command in the current program and you wish to temporarily
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| 10 | ;;; view the Routine being called. You can branch to up to 4 dif-
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| 11 | ;;; ferent routines in succession. The top line of the display will
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| 12 | ;;; indicate the number of programs you have branched to and the
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| 13 | ;;; name of the current routine.
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| 14 | ;;;
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| 15 | ;;; H Hot key. When you've branched to other routines, H will allow
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| 16 | ;;; you to quickly toggle back and forth between routines.
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| 17 | ;;;
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| 18 | ;;; RS Routine search. Searches selected routines for selected strings.
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| 19 | ;;; Whenever a string is found and the display stops, you may enter
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| 20 | ;;; <RETURN> to continue, '^' to quit, '?' for Help, or 'A' for
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| 21 | ;;; Autoprint. When Autoprint is active, the display will not stop
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| 22 | ;;; when a string is located.
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| 23 | ;;;
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| 24 | ;;; VEDD View a file by branching to VPE module VELECTRONIC DATA
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| 25 | ;;; DICTIONARY.
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| 26 | ;;;
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| 27 | ;;; VGL View a global by branching to VPE module VGLOBAL LISTER. DUZ(0)
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| 28 | ;;; must contain '@' or '#'.
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| 29 | ;;;
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| 30 | ;;; O T H E R Submenu
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| 31 | ;;;
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| 32 | ;;; SP Toggles back and forth between single and double spacing. Use
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| 33 | ;;; single spacing to rapidly move through the program, and double
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| 34 | ;;; spacing to make the code easier to read.
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| 35 | ;;;
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| 36 | ;;; MK Marks the line at the top of the display. To return to this
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| 37 | ;;; line, enter 'G' for GOTO and 'MK' at the LINE NUMBER prompt.
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| 38 | ;;; This can be used as a place holder while you move elsewhere in
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| 39 | ;;; the program to follow a DO or GOTO command.
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| 40 | ;;;
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| 41 | ;;; COL'n' Entering COL and a number is a quick way to collapse backwards
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| 42 | ;;; when you've branched to a number of programs. If you are
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| 43 | ;;; currently in the 4th program, entering COL1 will return you
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| 44 | ;;; back to the 1st program.
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| 45 | ;;;
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| 46 | ;;; FMC If you are running VShell, you may access VShell's database of
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| 47 | ;;; documented Fileman Calls.
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| 48 | ;;;
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| 49 | ;;; ASC If you are running VShell, ASC will display the ASCII Character
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| 50 | ;;; Set.
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| 51 | ;;;***
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