ZVEMOH1 ;DJB,VRROLD**Help Text [12/31/94] ;;12;VPE;;COPYRIGHT David Bolduc @1993 ; VRROLD ;;; ;;; ;;; B R A N C H Submenu ;;; ;;; R Branch to selected Routine. Use this option when you encounter ;;; a DO command in the current program and you wish to temporarily ;;; view the Routine being called. You can branch to up to 4 dif- ;;; ferent routines in succession. The top line of the display will ;;; indicate the number of programs you have branched to and the ;;; name of the current routine. ;;; ;;; H Hot key. When you've branched to other routines, H will allow ;;; you to quickly toggle back and forth between routines. ;;; ;;; RS Routine search. Searches selected routines for selected strings. ;;; Whenever a string is found and the display stops, you may enter ;;; to continue, '^' to quit, '?' for Help, or 'A' for ;;; Autoprint. When Autoprint is active, the display will not stop ;;; when a string is located. ;;; ;;; VEDD View a file by branching to VPE module VELECTRONIC DATA ;;; DICTIONARY. ;;; ;;; VGL View a global by branching to VPE module VGLOBAL LISTER. DUZ(0) ;;; must contain '@' or '#'. ;;; ;;; O T H E R Submenu ;;; ;;; SP Toggles back and forth between single and double spacing. Use ;;; single spacing to rapidly move through the program, and double ;;; spacing to make the code easier to read. ;;; ;;; MK Marks the line at the top of the display. To return to this ;;; line, enter 'G' for GOTO and 'MK' at the LINE NUMBER prompt. ;;; This can be used as a place holder while you move elsewhere in ;;; the program to follow a DO or GOTO command. ;;; ;;; COL'n' Entering COL and a number is a quick way to collapse backwards ;;; when you've branched to a number of programs. If you are ;;; currently in the 4th program, entering COL1 will return you ;;; back to the 1st program. ;;; ;;; FMC If you are running VShell, you may access VShell's database of ;;; documented Fileman Calls. ;;; ;;; ASC If you are running VShell, ASC will display the ASCII Character ;;; Set. ;;;***