1 | //**********************************************************************************************************************
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2 | // $Id: Main.pas,v 1.5 2006/08/11 12:15:50 dale Exp $
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3 | //----------------------------------------------------------------------------------------------------------------------
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4 | // DKLang Localization Package
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5 | // Copyright (c)DK Software, http://www.dk-soft.org/
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6 | //**********************************************************************************************************************
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7 | unit Main;
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8 |
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9 | interface
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10 |
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11 | uses
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12 | Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms, TntForms,
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13 | Dialogs, StdCtrls, DKLang, ufrFontSettings, TntStdCtrls;
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14 |
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15 | type
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16 | TfMain = class(TTntForm)
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17 | bCancel: TTntButton;
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18 | bOK: TTntButton;
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19 | cbLanguage: TTntComboBox;
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20 | frFontSettings_Interface: TfrFontSettings;
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21 | frFontSettings_Table: TfrFontSettings;
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22 | frFontSettings_Toolbar: TfrFontSettings;
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23 | lcMain: TDKLanguageController;
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24 | lLanguage: TTntLabel;
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25 | procedure cbLanguageChange(Sender: TObject);
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26 | procedure FormCreate(Sender: TObject);
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27 | procedure lcMainLanguageChanged(Sender: TObject);
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28 | private
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29 | // Updates the localizable font editor frame titles
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30 | procedure UpdateFrameTitles;
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31 | end;
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32 |
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33 | var
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34 | fMain: TfMain;
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35 |
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36 | implementation
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37 | {$R *.dfm}
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38 | uses TntSystem, TntSysUtils;
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39 |
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40 | procedure TfMain.cbLanguageChange(Sender: TObject);
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41 | var iIndex: Integer;
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42 | begin
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43 | iIndex := cbLanguage.ItemIndex;
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44 | if iIndex<0 then iIndex := 0; // When there's no valid selection in cbLanguage we use the default language (Index=0)
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45 | LangManager.LanguageID := LangManager.LanguageIDs[iIndex];
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46 | end;
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47 |
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48 | procedure TfMain.FormCreate(Sender: TObject);
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49 | var i: Integer;
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50 | begin
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51 | // Scan for language files in the app directory and register them in the LangManager object
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52 | LangManager.ScanForLangFiles(WideExtractFileDir(WideParamStr(0)), '*.lng', False);
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53 | // Fill cbLanguage with available languages
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54 | for i := 0 to LangManager.LanguageCount-1 do cbLanguage.Items.Add(LangManager.LanguageNames[i]);
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55 | // Index=0 always means the default language
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56 | cbLanguage.ItemIndex := 0;
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57 | // Let's now differentiate the trilling frames
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58 | UpdateFrameTitles;
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59 | end;
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60 |
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61 | procedure TfMain.lcMainLanguageChanged(Sender: TObject);
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62 | begin
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63 | // Since frame titles are localized with project constants, we should update them here in response to language
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64 | // change
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65 | UpdateFrameTitles;
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66 | end;
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67 |
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68 | procedure TfMain.UpdateFrameTitles;
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69 | begin
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70 | frFontSettings_Table.Title := DKLangConstW('SFontEditorTitle_Table');
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71 | frFontSettings_Toolbar.Title := DKLangConstW('SFontEditorTitle_Toolbar');
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72 | frFontSettings_Interface.Title := DKLangConstW('SFontEditorTitle_Interface');
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73 | end;
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74 |
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75 | end.
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