BMXNET 4.0 Developer API
LocalPersistentStore is the core BMX implementation for the most common
local setting store patterns:
1) In a special folder
2) In any specified path
3) In IsolatedStorage
Use the object factory static class methods to create the different storage
mechanisms.
Namespace:
IndianHealthService.BMXNet.WinForm.ConfigurationAssembly: BMXWIN40 (in BMXWIN40.dll)
Syntax
| C# | Visual Basic | Visual C++ |
public class LocalPersistentStore : PersistentStore
Public Class LocalPersistentStore _ Implements PersistentStore
public ref class LocalPersistentStore : PersistentStore
Members
| All Members | Constructors | Properties | Methods |
| Member | Description | |
|---|---|---|
| LocalPersistentStore()()() | ||
| AttemptAncestorKeysOnRead | ||
| CreateDefaultStorage(Boolean) | ||
| CreateIn(IsolatedStorageScope, Boolean) | ||
| CreateIn(String, Boolean) | ||
| CreateIn(Environment..::.SpecialFolder, String, Boolean) | ||
| DirectoryPath | ||
| Equals(Object) | (Inherited from Object.) | |
| Finalize()()() | (Inherited from Object.) | |
| GetHashCode()()() | (Inherited from Object.) | |
| GetType()()() | (Inherited from Object.) | |
| IsolatedStorageScope | ||
| MemberwiseClone()()() | (Inherited from Object.) | |
| Read<(Of <(T>)>)(array<String>[]()[]) | ||
| SpecialFolder | ||
| ToString()()() | (Inherited from Object.) | |
| Write<(Of <(T>)>)(T, array<String>[]()[]) |