BMXNET 4.0 Developer API
LocalPersistentStore is the core BMX implementation for the most common
local setting store patterns:
1) In a special folder
2) In any specified path
3) In IsolatedStorage
Use the object factory static class methods to create the different storage
mechanisms.
Namespace:
IndianHealthService.BMXNet.WinForm.ConfigurationAssembly: BMXWIN40 (in BMXWIN40.dll)
Syntax
C# | Visual Basic | Visual C++ |
public class LocalPersistentStore : PersistentStore
Public Class LocalPersistentStore _ Implements PersistentStore
public ref class LocalPersistentStore : PersistentStore
Members
All Members | Constructors | Properties | Methods |
Public Protected | Instance Static | Declared Inherited | XNA Framework Only .NET Compact Framework Only |
Member | Description | |
---|---|---|
LocalPersistentStore()()() | ||
AttemptAncestorKeysOnRead | ||
CreateDefaultStorage(Boolean) | ||
CreateIn(IsolatedStorageScope, Boolean) | ||
CreateIn(String, Boolean) | ||
CreateIn(Environment..::.SpecialFolder, String, Boolean) | ||
DirectoryPath | ||
Equals(Object) | (Inherited from Object.) | |
Finalize()()() | (Inherited from Object.) | |
GetHashCode()()() | (Inherited from Object.) | |
GetType()()() | (Inherited from Object.) | |
IsolatedStorageScope | ||
MemberwiseClone()()() | (Inherited from Object.) | |
Read<(Of <(T>)>)(array<String>[]()[]) | ||
SpecialFolder | ||
ToString()()() | (Inherited from Object.) | |
Write<(Of <(T>)>)(T, array<String>[]()[]) |